Biography
I’m a Game Developer with a background in Aerospace Engineering and a passion for building engaging, immersive interactive experiences.
Since 2021, I’ve been working in game development, with experience spanning level design, 3D animation, and quality assurance. My engineering background brings an analytical mindset and a structured approach to problem-solving, allowing me to combine technical thinking with creativity throughout the development process.
I’m particularly interested in how thoughtful level design, visual storytelling, and attention to detail can shape the way players explore and experience a game. I enjoy collaborating across disciplines, solving complex challenges, and continuously refining my craft.
Brasília, Brazil
Member since Oct 2026
Languages
Skills
Top Specialties
Product Design
Leadership
Animation
Work History
3D Animator at Gaya 2021–Present
Scenery Designer at Gaya Simulations 2021–Present
Education
Aerospace Engineering, University of Brasília 2017
Seeking
Full-time opportunities