I’m a Game Developer with a background in Aerospace Engineering and a passion for building engaging, immersive interactive experiences.

Since 2021, I’ve been working in game development, with experience spanning level design, 3D animation, and quality assurance. My engineering background brings an analytical mindset and a structured approach to problem-solving, allowing me to combine technical thinking with creativity throughout the development process.

I’m particularly interested in how thoughtful level design, visual storytelling, and attention to detail can shape the way players explore and experience a game. I enjoy collaborating across disciplines, solving complex challenges, and continuously refining my craft.

Brasília, Brazil

Member since Oct 2026

  • English
  • French
  • Portuguese
  • Spanish

Product Design

Leadership

Animation

3D Animator at Gaya 2021–Present

Scenery Designer at Gaya Simulations 2021–Present

Aerospace Engineering, University of Brasília 2017

Full-time opportunities

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