Biography
Staff Product Designer • Barcelona
I love the intersection between design and technology. What I do is to work on the creative concept and interaction, from the design phase to animated mockups or interactive prototypes using motion design and 3D tools.
I design and do prototypes mostly in Figma. I use After Effects for mocking up complex interactions, Blender to create 3d models, shaders, renders and optimise assets for WebGL experiences. Also to mention I did some experiments using Unreal Engine 5 and Marvelous Designer.
Barcelona, Spain
Dribbble Pro
Member since Aug 2012
Skills
Top Specialties
Animation 3–5 years
UI / Visual Design 3–5 years
Web Design 3–5 years
Work History
Principal Designer at Metalab 2025–2025
Staff Product Designer at Voy 2025–Present
Senior Product Designer at Metalab 2024–2025
Digital Designer at Feels Like Studio 2019–2024
UX/UI Designer at Eunoia Digital 2018–2019
UX/UI Designer at King Eclient 2016–2017
Seeking
Freelance or contract opportunities
Pablo Coronel is a member
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