About this Service
Some teams need capacity more than they need a project: a designer and a developer who show up inside their existing workflow, take work from the same backlog as everyone else, and stay long enough to actually know the product instead of ramping up every few weeks.
This is that arrangement. One or more Fantik specialists join your team for an extended period, billed transparently by role and hours, working in your tools and your process rather than running a separate track alongside it. It sits above our lighter, design-only retainer services in both scope and commitment: this is a staffed team, not a monthly design touch-up.
In the Package:
One senior product/brand designer and one front-end developer embedded in your team (default pairing, team composition adjustable)
- Onboarding into your existing tools, repo, design files, and workflow before billed work begins
- Work planned and tracked inside your own process, sprints, tickets, or however your team already runs
- A monthly hours report broken down by person and by task
- Direct daily access over Slack or whatever your team uses, not a weekly check-in
- Flexible reallocation of hours between design and development inside the same month as priorities shift
- A dedicated point of contact at Fantik for anything that needs to move faster than a scheduled call
Process & Communication:
Phase 1, Scoping & Fit: a short working session to confirm roles, tools, and how your team likes to run.
Phase 2, Onboarding: access, context, and first small tasks to calibrate speed and quality.
Phase 3, Embedded Execution: ongoing sprint or task-based work, reviewed continuously rather than in big batches.
Phase 4, Monthly Review: hours, output, and priorities for the month ahead, adjusted together.
Specialists work inside your existing standups, tickets, and channels rather than a separate Fantik-only process, so there's nothing extra for your team to manage.
Tech Stack: matched to whatever your team already runs. Figma is standard for design; developers work in your existing stack and repo rather than introducing a new one.
The Team: the default package pairs one designer and one developer, each roughly full-time on your work. Larger engagements (a second developer, a 3D or motion specialist, additional design capacity) scale from this same base and are quoted from the same hourly structure.
Scale & Commitment: this runs on a three-month minimum so the team has time to get genuinely fast on your product, not just familiar with it. After the minimum term, the engagement can continue month to month.
Contract: a staff augmentation agreement covers roles, hourly commitment, confidentiality, and monthly billing terms. Billed monthly in advance, with hours and output reported at the end of each cycle.
Do you offer custom packages? Yes, this is built to flex. Add a second developer, a 3D or motion specialist, or shift the design-to-development ratio mid-engagement, and pricing adjusts to the new hourly total, quoted before it changes.
Concepts & Revisions: this isn't concept-and-revision work in the usual sense. There's an initial alignment session to lock in working style and priorities, and after that, output is reviewed continuously as it ships rather than in scheduled rounds, so nothing waits weeks for feedback.
At $36,000 a month for a two-person embedded team, this runs about 11% below staffing the same two roles as separate independent engagements, and well below the ramp-up cost of hiring and onboarding either role directly.
📮 If you have any specific question or want to get into the details - Feel free to message us!