About this Service
๐ฎ Animation for Games
Project Overview:This project focuses on creating dynamic, high-quality animations that bring characters, environments, and gameplay elements to life. Each animation is crafted to enhance storytelling, player immersion, and the overall visual experience of your game โ whether itโs a 2D mobile title or a 3D console production.
What the Client Will Receive:
๐ฌ Full Animation Package, including:
Character animations: Idle, walk, run, attack, jump, death, and special actions.
Environmental animations: Interactive objects, effects, and scene motion (fire, water, lights, etc.).
UI and FX animations: Buttons, menus, transitions, and bonus effects.
Cinematic sequences: Short animated scenes or cutscenes for storytelling moments.
๐ง Animation Direction: Creative planning to ensure movement matches the gameโs tone and gameplay mechanics.
โ๏ธ Optimized Game-Ready Files: Compatible with Unity, Unreal Engine, or other game engines.
๐ฆ Final Deliverables: All animation assets and project files in your preferred formats (Spine, FBX, MP4, etc.).
Tools Used:
Adobe Photoshop โ for frame-by-frame 2D animation and texture preparation.
Adobe After Effects โ for motion graphics, visual effects, and animated UI elements.
Spine 2D โ for 2D skeletal animation of characters and in-game objects.
3D Studio Max โ for 3D modeling, rigging, and animation of characters and props.
Project Details:
The workflow includes:
Planning & Storyboarding: Understanding character actions, timing, and gameplay flow.
Rigging: Building skeletons for 2D or 3D characters.
Animation Production: Creating fluid, expressive, and responsive movements.
Polish & Optimization: Adjusting timing, weight, and transitions for smooth gameplay.
Animations are created with attention to detail โ from body mechanics to personality expression.
Consistent communication and review sessions ensure every animation fits your vision and game mechanics.
Deliverables:
โ Final animation files (Spine, FBX, or sequence PNGs) ready for engine integration.
โ Source files (AE, PSD, MAX, etc.) for future edits.
โ Documentation of animation cycles, frame counts, and usage guidelines.