Mobile/Console/Pc Game UX/UI Design

About this Service

Most games don’t fail because of graphics or story, they fail because players drop off after the first session. Retention is the real currency of gaming.

That’s where I step in. I design game UI, UX flows, onboarding systems, core loops, and monetization models that keep players engaged, spending, and returning. Every layout, menu, and system I create is built to increase D1/D7 retention, boost ARPDAU, maximize LTV, and reduce churn.

I’ve designed for AAA studios, indie creators, mobile publishers, and esports brands across Unity, Unreal Engine 5, Godot, and Roblox/UEFN. Whether you’re launching a new title, optimizing an existing game, or scaling LiveOps, I design systems that sell without feeling salesy - blending player enjoyment with business KPIs.

👉 If your current design feels beautiful but static, you’re losing players (and revenue). I create game systems that feel alive, delivering immersion, engagement, and monetization at scale.

What I Deliver (Conversion-Focused Game Design)

  • Game UI/UX Design That Converts → 2D/3D intuitive HUDs, clean menus, responsive layouts, controller-friendly designs. Every click is tested against drop-off and friction points.

  • Onboarding & FTUE Optimization → tutorials that teach, not frustrate. Seamless first-time experiences that improve new player retention by guiding users toward “aha” moments quickly.

  • Core Loop & Meta Progression → addictive reward cycles, achievements, leveling systems, and meta layers that drive habit formation and daily engagement.

  • Monetization Systems → battle passes, IAP funnels, gacha mechanics, ad flows, DLC storefronts — optimized for maximum ARPPU without breaking trust.

  • Player Engagement Features → leaderboards, guilds, tournaments, social hubs, and Discord/Twitch integrations that turn players into communities.

  • LiveOps & Seasonal Content Design → scalable event frameworks, challenges, and reward systems that fuel long-term revenue.

  • Economy & Balance Systems → spreadsheets, economy docs, and token sheets ensuring fairness, sustainability, and player-driven longevity.

  • Analytics-Ready Flows → A/B testing hooks, funnel tracking, heatmap integration. Everything I design can be measured, tested, and optimized.

  • Future-Ready Experiences → VR/AR interactions, Web3/NFT marketplaces, cross-platform responsive design for mobile, PC, and console.

My Game UI Design Process (Built for Growth)

  • Discovery & Research → I study your audience: casual, midcore, hardcore, esports fans, or streamers. I map what makes them engage, spend, and stay.

  • Wireframes & Flowcharts → I design player journeys: onboarding → engagement → progression → monetization.

  • High-Fidelity UI/UX Design → cinematic HUDs, interactive animations, scalable layouts, gamified menus.

  • Testing & Iteration → usability tests across platforms; A/B experiments on flows; data-driven refinements for retention and revenue.

  • Final Delivery → developer-ready design kits: Figma files, annotated GDDs, balance sheets, UI components, token libraries.

Every stage is optimized to reduce churn, increase retention, and improve conversion rates.

Industries & Niches Where My Game Design Converts

🎮 AAA & Indie Video Games

I design cinematic HUDs, lore-driven interfaces, progression systems, and roadmaps that scale for both blockbuster titles and indie games. Whether it’s 3D RPGs, 2D platformers, horror survival games, or story-driven computer games, my focus is on consistency, immersion, and scalability.

📱 Mobile, Kids & Casual Games

I create App Store/Play Store–optimized onboarding flows (FTUE), reward systems, and IAP funnels for mobile games. This includes kids games, puzzle games, quiz games, and block-based casual games where usability, clarity, and habit loops are essential for engagement.

🃏 Card, Board & Strategy Games

From digital card battlers and board game adaptations to quiz/trivia interfaces and turn-based strategy dashboards, I design UI systems that support clarity, fairness, and replayability. My work covers deck-building UX, level design overlays, and reward progression systems for long-term engagement.

🎮 Console & Online Games

I design Xbox and PlayStation game UIs, ensuring controller-friendly layouts, immersive HUDs, and cross-platform flows. For online games, I focus on matchmaking systems, guilds, chat, and progression dashboards that keep players connected and active.

⚔️ Esports & Communities

I design tournament systems, sponsorship modules, team hubs, and fan engagement flows that keep esports organizations profitable and fans invested. Features include leaderboards, match schedules, and Twitch/Discord integrations.

🕶️ VR/AR & Emerging Tech

I craft immersive UI/UX for VR headsets, AR apps, and mixed-reality games. From spatial HUDs to holographic menus, my designs focus on low-latency, intuitive control, and experiential previews.

🛒 Marketplaces, Web3 & Digital Game Stores

I design skin stores, NFT/Web3 marketplaces, DLC shops, and battle pass flows, ensuring secure transactions and trust-driven checkout UX.

📚 Educational & QA Games

I design gamified platforms for learning, testing, and QA-style game flows. Features include level-based course paths, streak systems, and subscription models to keep learners motivated.

🐾 Special Systems: HUD & Level Design

I create custom HUDs, mission dashboards, and level progression interfaces tailored for RPGs, shooters, platformers, and adventure games. Each system balances clarity, reward feedback, and CRO opportunities.Proof & Results

I have helped more than 15 game and tech brands increase retention and revenue by designing UI/UX systems that turn players into long-term users.

Through collaboration with over 10 cross-disciplinary experts - including developers, product managers, and artists - I ensured projects were not only visually strong but also strategically aligned with business growth.

My design systems have delivered measurable results, including higher D7 retention, improved ARPDAU, stronger LTV, and optimized in-game purchase funnels. These outcomes show that design is not just about aesthetics, it is a direct growth driver.

With experience spanning PC, console, mobile, VR/AR, and WebGL, I bring proven expertise across platforms, ensuring every design works seamlessly for different players, devices, and markets.

Why Work With Me

Most designers make things look good. I design with one purpose, to convert players into loyal, paying communities.

Every interface, flow, and system I create answers one question: “Will this increase engagement, retention, and revenue?”

From button placement to economy balance, I treat design as a growth engine, engineering long-term retention, sustainable monetization, and measurable ROI.

👉 In gaming, every interaction is a conversion opportunity. I design experiences that turn clicks into commitment, sessions into loyalty, and players into lifetime value.

$2,500
Quick Hire
Concepts and revisions: 1 concept, 1 revision
Project Duration: 1 month