I began my journey in product design during the pre-Figma era, a time when designers primarily relied on tools like Photoshop and Illustrator. My extensive experience as a power user of graphics, video, and 3D editing software gave me a unique advantage as I transitioned into this field. Combined with my passion for video games, this background has profoundly shaped my perspective in product design over the past 8+ years.

I see interfaces as a form of human language, which leads me to prefer the term Human-Computer-Human Interaction instead of the more conventional Human-Computer Interaction (HCI). After all, there are real individuals—programmers and users—engaged on both sides of the interface, rather than just abstract machines.

Funchal, Portugal

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Member since Jun 2019

MA in Architecture, London Metropolitan University 2017

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