PCPP Computer

Jumped back into C4D to start work again on some PCPartPicker promo images. I'm planning on building out a collection of wallpapers for the community to enjoy. This render isn't done, but I finally landed on a direction I dig and had to test out some lighting and materials. My hard-surface modelling skills are improving. I also set up a simple studio lighting rig that I should be able to reuse on projects. Creating complex materials is still a lot of trial and error. Thankfully the C4D and Octane communities offer plenty of examples to riff on.

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