GORDi
Sculpted in Zbrush, retopology and UV’s in Maya and textured in Substance Painter.
characterdesign
conceptdesign
creature
creaturedesign
juliosalvat
maya
pixologic
retopology
sculpture
substancepainter
uv
zbrush
View all tags
Posted on
Jun 14, 2019
More by Julio Salvat View profile
Like