Dualshock 4: Isometric process
A few days ago I had to create this isometric DualShock for a client and to be honest, was quite difficult. But I think the result is pretty good. When I illustrate or design, always I duplicate to not lost anything on the way. So, thanks to that here is some of the process I did to create this guy.
If you have a question about some step of this process, I'll happy to answer 🙂
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