Mom Zelda
Meet Mom Zelda, a 3D character built to illustrate an imagined post-human, multi-species motherhood.
See the details on Behance:
https://www.behance.net/gallery/76604903/Mom-Zelda
I used Blender with cloth simulation, rigging, and I spent some time with materials and with experimentation of mixed shaders. I rolled out the final look in Photoshop. And some scene will be animated soon. What do you think?
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Posted on
Feb 25, 2019
More by Ferenc Horvat View profile
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