Mom Zelda

Meet Mom Zelda, a 3D character built to illustrate an imagined post-human, multi-species motherhood.

See the details on Behance:
https://www.behance.net/gallery/76604903/Mom-Zelda

I used Blender with cloth simulation, rigging, and I spent some time with materials and with experimentation of mixed shaders. I rolled out the final look in Photoshop. And some scene will be animated soon. What do you think?

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