Post Haste the Game

Today we launched Post Haste. It’s a coming of age tale featuring young Freddie delivering postcards for his family business (which we created to help promote our new postcards beta feature: https://mailchimp.com/features/postcards-beta/). It’s been an incredible journey to create this game, and I am so so proud of everyone who worked on it. Who is that, you might be asking?

@James Abercrombie: Art direction / visual design
@Linda McNeil: Animation
Luke Webster: Music / visual design
@Joe Montefusco: Visual design
@Caleb Andrews: Sound effects
Elizabeth Teasley: Project management
and I handled the game design / development in Unity.

Plus a slew of other people at MailChimp who gave their advice / helped shepherd this crazy thing to the end.

Give it a playthrough and let us know what you think! It’s free to play now at http://posthaste.mailchimp.com or for download in the iOS and Android stores.

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