Lines 2.0 Tutorial

This one is a lot simpler than it looks. Basically just offset the position of a sphere inside a couple of parented nulls. Then tweak rotation values of the nulls at different rates. Throw in a tracer object for the lines and you're good to go! C4D file attached if you wanna give 'er a whirl. ;)

lines2-tut.c4d
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Posted on Oct 23, 2016

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