Micro Interactions Hub - Motion Design Study

I built this one-page motion sandbox to show how micro interactions can turn a basic UI into something way more intentional (and fun to use).

I treated this like a motion-first component library with each piece working together. Same vision, same system.

What’s all in here?

Left Side

  • A CTA button that reacts to clicks and hovers

  • A playful, swinging notification bell with an eye-catching dot

  • A hamburger menu that transforms into an “X”

  • Social cards with animated like/heart buttons

  • A floating tooltip & custom modal

Right Side

  • A search icon that expands into a full input

  • Sleek FAQ accordions that open and close cleanly

  • A stack of toast notifications (Success, Error, Warning, Info), all with color-coded icons and motion you can actually feel

Every animation was designed with purpose. I tried to avoid adding motion for motion’s sake.

Instead, I focused on creating interactions that feel intuitive, smooth, and system-aware. Things like easing curves, entry/exit timing, and motion hierarchy were all considered to support clarity, not distract from it.

The goal? Make every action feel a little more human and a lot more thoughtful. ✨

🎨 Tools: Figma

🎯 Focus: Motion design, interaction design, system behavior

🧠 Goal: Showcase how small, intentional animations can bring a unified product system to life while making every interaction feel thoughtful, usable, and human.

Interested in my work?

🔗 Check out my Canopy Atlanta shot.

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