Core

Thinking…” is no longer just a spinner — it’s a visualized thought.

Core is a concept-driven micro-interaction designed entirely in Blender, reimagining the act of loading as a conscious, fluid process. At the center is a dynamic particle orb, representing thought formation in real time. The design merges 3D motion, atmospheric lighting, and minimal UI elements to turn a functional pause into a narrative experience.

This is not just a loading screen — it’s a glimpse into the mind of AI.

Tools Used:

  • Blender (Geometry Nodes, Shader Nodes, Particle Simulation)

  • Keynote (for layout composition and presentation)

Design Goals:

  • Represent thinking as a micro-interaction.

  • Blend abstract motion design with clean interface layout.

  • Inspire a new way of visualizing UI elements in AI-driven or spatial interfaces.

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