Core
“Thinking…” is no longer just a spinner — it’s a visualized thought.
Core is a concept-driven micro-interaction designed entirely in Blender, reimagining the act of loading as a conscious, fluid process. At the center is a dynamic particle orb, representing thought formation in real time. The design merges 3D motion, atmospheric lighting, and minimal UI elements to turn a functional pause into a narrative experience.
This is not just a loading screen — it’s a glimpse into the mind of AI.
Tools Used:
Blender (Geometry Nodes, Shader Nodes, Particle Simulation)
Keynote (for layout composition and presentation)
Design Goals:
Represent thinking as a micro-interaction.
Blend abstract motion design with clean interface layout.
Inspire a new way of visualizing UI elements in AI-driven or spatial interfaces.