UTC
Introduction
In 2024–2025, I worked on a project called UTC, where I was fully responsible for designing the game from the ground up. The client had only a few outdated, rejected concepts and several AI-generated 3D characters — everything else was developed by me based solely on the client’s general vision.
UTC is a trading-based game where players choose a character and compete in arena battles to become the top trader. Participants are divided into leagues (Bronze, Silver, Gold, etc.), and each match becomes a test of strategy, skill, and decision-making speed. A brief onboarding helps new players quickly get familiar with the mechanics and interface without overwhelming them with information.
Development Process
I began by analyzing references and thoroughly studying the client’s expectations. I then developed the interface structure and core functional elements. The primary goal was to bring the client’s vision to life through a game design that would be both practical and emotionally engaging.
The client envisioned an atmosphere of digital competition with VR-inspired effects and glassmorphism. Based on this, I developed concepts using transparent layers, strong contrasts, and light accents to enhance immersion. The deep red color (#982539) became a key accent, highlighting important actions and decisions. For typography, I chose Avenir Next Cyr — a modern and highly legible typeface.
Each screen was tested for contrast to ensure high readability for all users, including those with visual impairments. The interface was designed with intuitive navigation, visual consistency, and emotional depth in mind. After reviewing several concept versions, the client approved the final one, which successfully combined expressiveness with functionality.
Conclusion
While working on UTC, I translated the client’s vision — a digital competition infused with VR and glassmorphism — into a cohesive and functional interface. Transparent layers, accent colors, lighting effects, and animations were all aimed at creating an immersive user experience. Every screen was carefully tested for readability and accessibility. This project became a clear example of how abstract ideas can be shaped into a rich, logically structured digital environment through thoughtful design.