Storytelling fraction
I'm gonna give you more details about Strafe Witnesses, one of the factions in this game. I drew inspiration from the most impactful elements of churches and cults to create a powerful and evocative atmosphere, aiming to evoke a sense of mystery and depth. Beginning with the central symbol of Christianity, the Cross, I used it as the focal point and built other elements around it to emphasize their connection. To enhance this effect, I introduced a colour contrast by changing the cross's color from basic white to red, symbolizing both strength and a connection to broader themes such as blood, resilience, and the cosmos.
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