Developed a Multiplayer Teen Patti Game in Unity 2D
In this project, I have worked on multiplayer Teen Patti game using Unity 2D, C#, and WebSockets for real-time server communication. The game features a dedicated game server, which manages user data, game logic, and matchmaking, ensuring smooth and responsive gameplay.
Key Features & Technologies Used
1. Multiplayer Networking & Dedicated Server
Built a dedicated game server to handle user data, game logic, and bet tables.
Implemented WebSockets for real-time, event-driven communication between clients and the server.
Designed a table management system, where players are dynamically assigned to available bet tables based on their requested bet amount.
Ensured real-time player synchronization and smooth turn-based gameplay.
2. Virtual Economy & Betting System
Integrated a virtual wallet where users can place bets using in-game coins.
Players can join specific bet tables based on their available balance.
Secure server-side bet validation to prevent cheating and inconsistencies.
3. Social Features & Facebook Integration
Implemented Facebook login, allowing players to sign in quickly and sync their game progress.
Added an invite friends feature, enabling users to send game invites and play with friends.
4. Visual & Gameplay Enhancements
Designed sprite sheet animations for a polished and engaging UI.
Optimized game performance and responsiveness for a seamless experience across different devices.
Created smooth animations for card movements, chip placements, and win/loss effects.
5. Scalability & Security
The game server manages multiple active tables, ensuring scalability as the player base grows.
Implemented secure WebSocket connections to prevent unauthorized access.
Optimized data transmission between clients and the server, reducing latency and improving performance.
Challenges & Solutions
1. Managing Real-Time Multiplayer Interactions
Challenge: Synchronizing real-time data across multiple players while ensuring low latency.
Solution: Used event-based WebSocket communication, reducing unnecessary data transmission and keeping the gameplay responsive.
2. Implementing Secure Virtual Currency Transactions
Challenge: Preventing fraudulent activities and ensuring fair play.
Solution: All coin transactions and bet placements are handled on the server side, eliminating client-side manipulation.
3. Optimizing for Cross-Platform Play
Challenge: Ensuring smooth gameplay on mobile and web platforms.
Solution: Optimized sprite rendering, animations, and network data handling to maintain stable performance across different devices.