Heroes of Might and Magic VR concept
Augmented reality technology is penetrating deeper and deeper into game development. The combination of video game experience complemented by real-life sensations is something that is really worth paying attention to. In this concept created in Blender, we tried to capture the atmosphere of a fantasy battle between good and evil.
We tried to combine the experiences of different games to create an interesting and detailed battlefield. The idea of two kingdoms standing in front of each other, and their designs, were taken from “Heroes of Might and Magic”. The good castle is the classic castle with thick walls and many towers that can help it survive any siege. On the other side is the flying castle of evil in the middle of the lava lake. The good side has lots of trees and green grass, while the evil side has destroyed all life around it.
The field with many battle marks was inspired by the mobile “Gwint” maps. If you look down, you will see broken arrows and spears left after the last fight.
The final element that will prepare you for battle is the green cells waiting for your soldiers. This is one of the most important parts of any step-by-step strategy.