Advanced Motion Methods

While taking the Advanced Motion Methods class at the School of Motion in 2019, I animated five diverse and challenging projects. Each of these projects allowed me to collaborate with talented artists and pushed my skills as an animator. Below are the descriptions of the projects I worked on.

Museum Milano

In this image-based motion graphic piece, I animated fluid motion sequences that guide viewers from beginning to end. The art for this project was created by Isabella Conticello, and my animation brought her visuals to life.

Science Addicts, Unite! 

For this two-part project, I animated scenes based on Laura Alejo’s artwork. The first part showcased our initial animation skills, while the second part demonstrated the significant improvements we achieved after a few weeks of the class. It was amazing to see the transformation in my animation capabilities.

Focus.io

Collaborating with Illo, who created the artwork, I animated this project, taking over after my instructor, Sander, animated the first 10 seconds. This project helped me refine my animation techniques and brought a creative vision to fruition.

Blend 3015

This project, created by Lucas Brooking and Gareth O’Brien, was incredibly complex due to the sheer number of layers and assets involved. I animated all the scenes, which required efficient management of render times and a strategic approach to handling intricate animations.

Seed & Stem

As the final project of the class, this was also the most challenging. I animated scenes based on Sarah Beth Morgan’s art, which involved rigging spiders and bees and exploring methods of faking 3D camera pans and scenes. This project allowed me to apply advanced animation techniques and produce visually engaging results.

CREDITS

Art - Isabella Conticello, Laura Alejo, Illo, Lucas Brooking, Gareth O’Brien & Sarah Beth Morgan

Animation - Patrick Flaherty

More by Patrick Flaherty

View profile