#181 Napoleon / Blender 3D, Sculpting, Character Modeling
In a new personal work, I created a character - Napoleon Bonaparte.
The character was modelling in a Blender 4.0 and a zBrush. Texture - Substance Painter. I took part of the animation on Mixamo, and created the second part of the animation myself in Blender.
The final version of the model has been added to the Unreal Engine 5.2. I also added animation of Idle, running and jumping to the game engine.
This is the most complex project for me. I will be glad to receive your feedback. Thanks!
More by Medvedev View profile
Like