Difficulty Mode Selector [SwiftUI]
Implemented the Difficulty Mode Selector with SwiftUI. I was amazed that iOS handled typography animation much better than After Effects (specifically β fontWeight transition). Imagine: Real-time motion is much smoother than offline (in a dedicated design tool)!
We are at the point when for some occasions, Development tools give you a better (and faster) result than Designer ones.
I love the reactive nature of SwiftUI and hope it will be a part of Apple's XR framework. It's what I miss when I work with the standard Unity UI System. We will see it tomorrow :)
π GitHub β https://github.com/Volorf/Difficulty-Mode-Selector
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