Difficulty Mode Selector [SwiftUI]
Implemented the Difficulty Mode Selector with SwiftUI. I was amazed that iOS handled typography animation much better than After Effects (specifically β fontWeight transition). Imagine: Real-time motion is much smoother than offline (in a dedicated design tool)!
We are at the point when for some occasions, Development tools give you a better (and faster) result than Designer ones.
I love the reactive nature of SwiftUI and hope it will be a part of Apple's XR framework. It's what I miss when I work with the standard Unity UI System. We will see it tomorrow :)
π GitHub β https://github.com/Volorf/Difficulty-Mode-Selector
3d
animation
difficulty mode
interaction design
ios
microinteractions
motion ui
prototype
prototyping
selector
swift
switch
switcher
ui
ui animation
ui design
ux
xcode
View all tags
Posted on
Jun 4, 2023
More by Oleg Frolov View profile
Like