Unreal Engine UI Implementation

I based this project on rewards dashboards, inspired by a traditional Mexican game called "lotería" (like bingo but with a deck of cards with images instead of numbers). I wanted to keep the cards in spanish and with the original illustrations

The idea was to design an interface where at the beginning it will show you 4 random lottery cards, as if you had won them, and the only action is to observe them and continue.

I only used 8 cards to keep the project simple and because it's hard to find the whole deck in good resolution.

The entire project is implemented in Unreal Engine 5 combining different Widget Blueprints, in addition to animating the cards and using a couple of Niagara particle systems for the background and for the hover action on the cards.

Several of the assets used were previously polished in Adobe Illustrator or Photoshop, also Figma was used to collect references and create a couple wireframes.

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