Human Experience Design

You’re never just designing pixels. You are designing complements to the human condition

What aspects of the human condition are you hoping to encourage? For Twitter, the founders hoped to further the open exchange of information. They even went as far as to describe Twitter’s potential success as a “triumph of humanity, not a triumph of technology.”

Equally important — what aspects of the human condition would you like to reduce? If you hate clickbait, strive to create pathways that celebrate meaningful content. If you despise prejudice, can you design a system of engagement that engenders comity? Hate trolls? Invent a new mechanic (like the ingenious “karma score” on lookbook.nu).

Don’t start your design with a grid or a mock, start with human experience.

You’ll know what product and design decisions to make once you know what you want to encourage, reveal or augment about being human. If you’re an artist — who gives a damn about trends or styles — show us what you know about being alive.

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