Self-driving vehicle dashboard
I worked on this design project a few years ago, and I think it would have been a waste not to publish it. The scope was to design screens for an in-car interface, this is an electric, fully self-driving vehicle, and this touch interface plays a key role in crafting the overall experience for drivers.
Process
Ideas
When reading the task, I started to wander and think about a few ideas for the test, including.
Working on the flow of calling someone
Setting up a destination before hand with your phone while going to the car
Knowing when the battery needs charging
Drivers spend time in the self-driving car that could be useful for other things
After considering a few ideas, I started to look for a problem.
The problem
In real-life projects, I always like to start my process by setting up the problem I want to solve, I like to design beautiful interfaces but what I like the most is solving problems. It helps me with everything that comes after.
In this case, I started to do some research online in order to find inspirations and problems that people could have while driving - and I came across a few problems and inspirations:
Self-driving cars could help older drivers – Source
Self-driving cars would end driving for pleasure even if research from Mazda showed that 71% of drivers still enjoy driving – Source
Self-driving cars could make us worst drivers – Source
And the one that struck me the most:
The average car driver spends 4 years at the wheel in their lifetime – Source
Exploring a bit more about the area, I also found a few articles about how self-driving cars will boost our productivity, with people having more free time while the vehicle drives itself.
The next step is to decide on a solution to the problem or goal for the design test.
The goal
Create an adaptive and smart entertainment system for drivers and passengers.
If you are interested you can read the full presentation here 🙂