VR Prototyping: Meta Horizon World Selection (2D Augmentation)

A couple months ago I started putting together several VR Prototypes in Unity. For the first couple of prototypes, I reimagined Meta's Horizon world selection experience. Read more about these prototypes here: https://jonlehman.medium.com/vr-prototyping-meta-horizon-world-selection-ae18bba55fdb

For this particular prototype I took their current 2D experience and added a spatial augmentation. This concept would allow users to pop-out the 2D tile into physical space. This would allow for more natural sharing.. you know.. like, handing it to the user standing next to you.

Posted on Aug 26, 2022
Jon Lehman
Product Designer, Front End Cowboy, & French Fry Enthusiast

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