Tuk Tuk - 3D Model with Animation
STEP 1: BLOCKING During the first step, the artist makes rough models of the 3D objects and arranges them to form a scene. This step displays the keys poses and placements of the objects that will be created.
STEP 2: DETAILING
In this stage, the artist adds details to the initial 3D model blocks. Models look smoother and more detailed; they are close to their final shape. Some artists also set the lighting and the camera placements in this step in order to prepare the scene for texturing.Β
STEP 3: TEXTURING
Now, letβs move to the texturation! Texturing allows the artist to make the model look more realistic by adding colors, designs, and textures. In other words, it represents the art of giving clothes to 3D models. In this stage, you need to understand UV mapping, and how textures are used in different applications.
STEP 4: RENDERING
Progressively, as the scene starts to become more detailed and precise, we get closer to the final result. Now that the texturing and lighting are completed, the artist proceeds to render the scene.
STEP 5: POST-PROCESSING
The final stage of every scene rendered is the post process. This is when the artist uses post-processing software to further tweak the final render to bring out even more details. The render usually receives a color treatment, and some artists even add effects and use photo filters to make the scene more appealing. Lighting is also essential at this point to make the 3D model look as realistic as possible. Indeed, skilfully worked lighting has the potential to create more convincing scenes. Post-processing a 3D model is usually time-consuming and requires a lot of concentration to achieve the desired result.Β
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