Vehicle Controller in Unity 3D

🧰 Tools used: Blender, Unity (all visual effects shown here were in real-time) 🎵 Currently listening to: Daft Punk - The Grid (Remixed by Crystal Method)

This 3D demo was created over the last few weeks during game development in search of a reusable, modular foundation for Unity projects and consists of:

Camera Controller (Cinemachine), Vehicle Controller, Character controller, Physics presets, and properties that are likely to be reused.

For this specific example, I used a Cybertruck model along with a multi-camera system, lighting, and a wireframe shader with light emission. Additionally, an input controller is handling vehicle movement alongside the vehicle controller.

More by Zach Spitulski ⚡️

View profile