Motion UI Exploration
Explored microinteractions for my VR Voxel editor. I'm still not 100% sure what's the best for the app experience: volumetric or classic 2D approach. But I feel this time the flatland is winning. There are some benefits: in VR, you can use the contrast between flat and volumetric to distinguish interface and content layers.
add button
after effects
animation
button
cards
clean
interaction design
library
microinteraction
microinteractions
minimalism
minimalist
motion ui
simple
ui
ui animation
ux
vr
vr design
View all tags
Posted on
May 31, 2021
More by Oleg Frolov View profile
Like