Lucha Dice Flicker Game (WIP)

I get nerdy for dice and especially dice that do weird things like splatter paint all over a wrestling ring. In this multiplayer flicker game, currently being developed in collaboration with a coder, dice leave a trail of splotches every time they bounce off the surface. When the dice stops rolling, additional splatter flies out in different ways depending on which side of the dice is landed on. The goal is to cover the play field with your color as much as possible. Do you aim your dice toss toward an empty area? Do you aim for your opponents puddles?
In order of appearance, the images are the Lucha Dice logotype based on a photo of sculpted clay and acrylic paint that was modified to fit the color palette, then there is an HUD interface element, also in the color palette, a mockup for core interaction, a screenshot of the last prototype and last but not least is the color palette.

Posted on Apr 1, 2021
Heather Coles
Interaction Design | UX/UI Design | Product Design |

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