Ball in a puddle

Hello everyone, I treated this project with a special approach

It took me about 4 hours to develop it + the final result took 3 hours

Now I have a new wallpaper on my desktop that pleases the eye How the idea came up: no way, I just decided to create a ball and close the program, but then I got carried away with the process and decided to squeeze the maximum out of this ball: I finalized the texture, simulated the environment

All the attention went to the development of realistic objects and textures, I think I succeeded

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