Info card

It is always important to set up the information according to the context. As a problem solver, we must invest some time in thinking the system end to end. Because then we might get some un-obvious that we most forget to look for. And like this, if we craft every pixel, every element, and components in a crisp way then the compound effect of these would enhance the user experience to the levels. Thus building blocks are always important to make consolidate foundation.

While designing the components like cards we must think through this because it is the first touchpoint for the information. And along with this, the visuals and information must be used in a way to help users making easy conclusions. And thus these varying sources must be arranged in a digestible way to convey the crucial information at a glance.

Also with this, invested some time to have an in-depth view of the system around the points like;

- Most relevant information that matters
- What is the system saying/ visibility of system status.
- Crafting the affordance so that user would get nudged in a specifically architected behavior
- Relevant to the context of how I can improve engagement through the POV of gamification.

More by Digvijay Phadke

View profile