Gamified information app for windfarm

This design is made for Windfarm Fryslân in the Netherlands. In this application visitors of the windfarm can learn how the energy is generated by the windmills and transported to households. The user completes quizes about parts of windfarm and by doing so earning badges. Eventually, when the user completes all quizes, the windfarm can be activated in the app and show live statistics of how much energy is generated.

This app used gamification to make learning about generating sustainable energy more fun.

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