Time Travel UI

A project that I worked for an Argentine company. The idea was to build an app that helps people travel in time while avoiding paradoxes.

I raised many UI and UX references in some sci-fi movies, games and articles. I used the Design sprint process to build everything in 5 days and here are some screens from the project.

It is basically a time travel mechanism with 4 types of travel. According to the travel date and place, the system automatically defines the types of trips available.

Deliverables: Userflow; Mindmap; Problem definition; "How Might We" question; UI; Presentation with the process; Movies, books and articles read; UI Test;

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