Question Period
Micah, our parallel processing coder-wizard at Gaslamp Games, is presenting a paper on some kind of programming sorcery and asked for a couple drawings to go with his talk. So here we've got a just barely cropped doodle of a somewhat unlucky naturalist-explorer themed in the steampunk/victorian style of the game we're working on, "Clockwork Empires".
Drawn in Photoshop w/ tablet.
(By the way, I'm being quite strict with my "no useless cogs in my steampunk" policy here. After working on this thing for over a year, I'm completely fed up with useless encoggling. It's like, want to look steampunk without having to work for it? Stick a cog on it, now off you go!)
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