With 8+ years shaping digital products — including 6 years in game development — I design interface systems that balance clarity, emotion, and visual identity. I turn complexity into clarity — building systems that quietly guide players, never getting in the way of the experience.

I’ve guided teams and visual direction across live-service features, with a focus on building UI systems that serve both functionality and player immersion. To me, a game interface isn’t just how it looks — it’s how it moves, reacts, and supports the player’s rhythm.

I also contribute to indie projects as a freelance UI art director — helping small teams define their UI identity from the ground up.

Member since Mar 2017

Leadership 1–2 years

UI / Visual Design 6–8 years

Product Design 3–5 years

Lead UI/UX Designer at Strikerz Inc 2019–Present

Lead Designer at Play2Live 2018–2019

UI/UX Designer at Reactive Brains 2017–2018

UI/UX Designer at Freelance/ArtDzen 2016–2018

Full-time opportunities

73 followers 88 following 361 tags

Available for new projects

Vladimir Kluiko